Change Logs
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When the user taps on the screen instead of verifying one point we check by expanding a circle to a specific size. This way small objects are easier to grab.
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All objects (except the characters) now move to the middle of the finger on the horizontal axes.
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When objects are moved around they follow the finger with a delay to their dragged position, for a smoother dragĀ
- Long press-on objects are still treated like a tap so kids can have easier time using objects
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Modified the character menu category buttons to appear with an easin motion when appearingĀ
- The character menu where the characters are held is modified to come to view with an easeout motion
1.Fruits generate in 15 sec after destroy 2.added the lights deleted for black border back 3.Change blue image on the painting in the livingroom with the corect one
- All food should be eatable even if not cooked (with a particle effect)
5.Fixed candle in the living room 6.Add new characters from other games (should be 4 in each category, and 6 baby) 7.Remove all corona clothing 8.Alternate mannequins in parents room 9.Change speed for closet scroller 10.Deleted extra helicopter from boysroom
- Fix detergent in the bathroom to rotate
12.Change default scene: should be LivingRoom
- Fix bathtub collider
14.Changed soap bubble machine animation 15.One Mannequin clothes is not correctly positioned
- fixed sorting order on shelve in boysroom
- fixed juice color on blender
18.added logo animation 19.Fix fruit bowl to be able to place objects inside it
- fixed daily gift changed reward from 50 to 5
21.moved user to right corner down / made smaller 22.moved reset button to top right corner / made smaller 23.change color to dhecup 24.added particle on candle 25.changed collider in floorroom(living+kitchen)