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Change Logs

  1. When the user taps on the screen instead of verifying one point we check by expanding a circle to a specific size. This way small objects are easier to grab.

  2. All objects (except the characters) now move to the middle of the finger on the horizontal axes.

  3. When objects are moved around they follow the finger with a delay to their dragged position, for a smoother drag 

  4. Long press-on objects are still treated like a tap so kids can have easier time using objects
  5. Modified the character menu category buttons to appear with an easin motion when appearing 

  6. The character menu where the characters are held is modified to come to view with an easeout motion
  • Camera


    movement


    has

    1.been changed depending on the user dragging speed the camera moves more or less 

  • Foods are consumed faster when hovered over the character's mouth
  • Objects lift a certain amount above the user's finger so they can see their positioning
  • Fruits generateare generated in 15 secseconds after destroyit 2.addedgot thedestroyed
  • Added lights deletedand forfunctionality blackto border back 3.Change blue image on the paintingthem in the livingroomrooms withwhere they were removed because of the corectbanner one

    ad
      feature
    1. AllReplaced foodthe shouldblue be eatable even if not cooked (with a particle effect)

    5.Fixed candleimage in the living room 6.Addwith the correct one

  • Foods that are not cooked can still be eaten. They will be consumed instantly and a particle effect is launched
  • Fixed candles in the living room 
  • Added 12 new characters fromadded otherto gamesthe (shouldgame
  • be
  • Removed 4clothes that were coronavirus related.
  • Mannequins in eachparents' category,room are modified so there is a baby and 6an baby)adult 7.Removeone allon coronaeach clothingscreen
  • 8.Alternate mannequins in parents room 9.Change
  • Scroll speed is adjusted for closetclosets scroller
  • 10.Deleted
  • Removed the extra helicopter from boysroom

    the
      room
    1. FixMade the detergent in the bathroom torotate rotatewhen over an active area
  • Changed

    12.Changethe defaultscene scene:when shouldthe beuser LivingRoom

    starts
      the first time the game 
    1. FixThe collider from the bathtub colliderhas been adjusted so multiple people can stay in it

    14.Changed

  • The soap bubble machinematching from the boy's room has been changed to be a better version
  • Adjusted clothes on a faulty mannequin 
  • Sorting order fixed on the shelves in the boy's room
  • Just collared in the blender has been fixed
  • Added animation 15.Oneto Mannequinthe clotheslogo isof notthe correctly positioned

    1. fixed sorting order on shelve in boysroomgame
    2. fixed juice color on blender

    18.added logo animation 19.FixThe fruit bowl tois befixed able to place objects insideso it

      can receive fruits
    1. fixedModified the daily gift changedso rewardthey fromgive 50 toinstead of 5 hearts
  • Moved

    21.movedthe user menu to be on the right cornerbottom downside /of madethe smallertitle 22.movedscreen

  • Adjusted the reset button to topbe on the upmost right cornerside /of the screen  and made it smaller
  • 23.change
  • Added colorparticle effects to dhecupcandles 24.addedthat particlewere onmissing candleit
  • 25.changed
  • Changed colliderthe floor colliders  in floorroom(living+kitchen)the living room and kitchen so characters can be placed in places that seemed logical
    1.