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Change Logs

  1. When the user taps on the screen instead of verifying one point we check by expanding a circle to a specific size. This way small objects are easier to grab.

  2. All objects (except the characters) now move to the middle of the finger on the horizontal axes.

  3. When objects are moved around they follow the finger with a delay to their dragged position, for a smoother drag 

  4. Long press-on objects are still treated like a tap so kids can have easier time using objects
  5. Modified the character menu category buttons to appear with an easin motion when appearing 

  6. The character menu where the characters are held is modified to come to view with an easeout motion
  7. Camera movement has been changed depending on the user dragging speed the camera moves more or less 
  8. Foods are consumed faster when hovered over the character's mouth
  9. Objects lift a certain amount above the user's finger so they can see their positioning
  10. Fruits are generated in 15 seconds after it got destroyed
  11. Added lights and functionality to them in the rooms where they were removed because of the banner ad feature
  12. Replaced the blue image in the living room with the correct one
  13. Foods that are not cooked can still be eaten. They will be consumed instantly and a particle effect is launched
  14. Fixed candles in the living room 
  15. Added 12 new characters added to the game
  16. Removed clothes that were coronavirus related.
  17. Mannequins in parents' room are modified so there is a baby and an adult one on each screen
  18. Scroll speed is adjusted for closets 
  19. Removed the extra helicopter from the room
  20. Made the detergent in the bathroom rotate when over an active area
  21. Changed the scene when the user starts the first time the game 
  22. The collider from the bathtub has been adjusted so multiple people can stay in it
  23. The soap bubble matching from the boy's room has been changed to be a better version
  24. Adjusted clothes on a faulty mannequin 
  25. Sorting order fixed on the shelves in the boy's room
  26. Just collared in the blender has been fixed
  27. Added animation to the logo of the game
  28. The fruit bowl is fixed so it can receive fruits
  29. Modified the daily gift so they give 50 instead of 5 hearts
  30. Moved the user menu to be on the right bottom side of the title screen
  31. Adjusted the reset button to be on the upmost right side of the screen  and made it smaller
  32. Added particle effects to candles that were missing it
  33. Changed the floor colliders  in the living room and kitchen so characters can be placed in places that seemed logical
  34. Modified so all the hearts that are collectible by the user are not hidden behind objects
  35. Fixed oven experience  with cooking food
  36. Fixed the fish so they look like they are inside the tank
  37. Fixed bubble machine to handle all clothes
  38. Fixed the issue when the basketball goes behind the shelves
  39. Updated the graphics for the user selection menu button
  40. Fixed an error when placing a specific character on the bed
  41. Fixed issue when you could put detergent into the washing machine through the closed door
  42. Fixed issue where objects can be dropped behind the air vent from the kitchen
  43. Fixed the issue when you can not put the top of the mixer back on it
  44. Fixed issue when the hearts did not get saved per user
  45. Fixed issue when the watering can, couldn't be placed in one hand of the character
  46. Fixed the issue when uncooked food became cooked instantly when tried to be eaten
  47. Fixed issue when on unfocus PetFood script thrown error when in socket