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Change Logs

Global/complex changes

  1. When the user taps on the screen instead of verifying one point we check by expanding a circle to a specific size. This way small objects are easier to grab.
  2. All objects (except the characters) now move to the middle of the finger on the horizontal axes.
  3. When objects are moved around they follow the finger with a delay to their dragged position, for a smoother drag 
  4. Long press-on objects are still treated like a tap so kids can have easier time using objects
  5. Foods are consumed faster when hovered over the character's mouth
  6. Objects lift a certain amount above the user's finger so they can see their positioning
  7. Fixed issue when the hearts did not get saved per user
  8. Created Prefabs for characters
  9. Moved character's and pets' pivot points to the bottom center
  10. Detection of objects is moved to the object's position instead of the fingers.
  11. RenderUtilities.IsAInFront is not working correctly with the inherited sorting order
  12. Touch sometimes ignores finger when moved fast

Local changes

  1. Modified the character menu category buttons to appear with an easin motion when appearing 
  2. The character menu where the characters are held is modified to come to view with an easeout motion
  3. Camera movement has been changed depending on the user dragging speed the camera moves more or less 
  4. Added lights and functionality  in the rooms where they were removed because of the banner ad feature
  5. Replaced the blue image in the living room with the correct one
  6. Foods that are not cooked can still be eaten. They will be consumed instantly and a particle effect is launched
  7. Fixed candles in the living room 
  8. Added 12 new characters added to the game
  9. Removed clothes that were coronavirus related.
  10. Mannequins in parents' room are modified so there is a baby and an adult one on each screen
  11. Scroll speed is adjusted for closets 
  12. Removed the extra helicopter from the room
  13. Made the detergent in the bathroom rotate when over an active area
  14. Changed the scene when the user starts the first time the game 
  15. The collider from the bathtub has been adjusted so multiple people can stay in it
  16. The soap bubble matching from the boy's room has been changed to be a better version
  17. Adjusted clothes on a faulty mannequin 
  18. Fruits are generated in 15 seconds after it got destroyed
  19. Sorting order fixed on the shelves in the boy's room
  20. Just collared in the blender has been fixed
  21. Added animation to the logo of the game
  22. The fruit bowl is fixed so it can receive fruits
  23. Modified the daily gift so they give 50 instead of 5 hearts
  24. Moved the user menu to be on the right bottom side of the title screen
  25. Adjusted the reset button to be on the upmost right side of the screen  and made it smaller
  26. Added particle effects to candles that were missing it
  27. Changed the floor colliders  in the living room and kitchen so characters can be placed in places that seemed logical
  28. Modified so all the hearts that are collectible by the user are not hidden behind objects
  29. Fixed oven experience  with cooking food
  30. Fixed the fish so they look like they are inside the tank
  31. Fixed bubble machine to handle all clothes
  32. Fixed the issue when the basketball goes behind the shelves
  33. Updated the graphics for the user selection menu button
  34. Fixed an error when placing a specific character on the bed
  35. Fixed issue when you could put detergent into the washing machine through the closed door
  36. Fixed issue where objects can be dropped behind the air vent from the kitchen
  37. Fixed the issue when you can not put the top of the mixer back on it
  38. Fixed issue when the watering can, couldn't be placed in one hand of the character
  39. Fixed the issue when uncooked food became cooked instantly when tried to be eaten
  40. Fixed issue when on unfocus PetFood script thrown error when in the socket
  41. Fixed sorting order on the toilet when the toilet lid is closed
  42. Fixed curtains that were in front of the lamp in the parents' bedroom
  43. Fixed wardrobe door showing behind the wall in parent's room
  44. Fixed object placed on the wardrobe top in parent's room
  45. Increased candle colliders 
  46. Adjusted the soap's center
  47. Increased the scale of characters when they are held
  48. Adjusted top-shelf colliders in the second kids' room
  49. Added edge collider in front of the sink
  50. The guitar disappear on the shelf in the second kids' room
  51. Fixed Can not eat chicken. Putting it in front of the mouth and nothing happens
  52. Fixed the problem when you couldn't put the chicken in the oven
  53. Made so characters can drink from bowls
  54. Fixed sorting order issue that happened when characters were on the toilet
  55. Made it easier to place characters in bathtub
  56. The marine hat was fixed so it can be placed easier on the head of a character
  57. Moved the starting of the coffee machine trigger to the bottom of the image
  58. Fixed the issue where the fish in the tank do not move only after you taped them 
  59. Placed edge collider on the washing machine
  60. Added a collider on top of the fish tank to drop things on 
  61. Made so other things besides characters can be dropped on the slide
  62. Added edge colliders on beds to be able to place objects in front between and back of sleeping characters
  63. Added collider on top of the wardrobe in parents' room
  64. Fixed spatula, it couldn't be placed on surfaces 
  65. Made the sink to be able to receive more than one object
  66. Made pouring liquids into cups
  67. Adjusted the amount that the objects lift when held by the user
  68. Made Juce color inside the mixer more visible
  69. Fixed problem with toilet paper not being able to be placed on surfaces
  70. The fixed sorting order of heart shape pillow
  71. Fixed issue with teddybear that was hard to place on kids' bed
  72. Made it easier for characters to be placed on a slide 
  73. Cats can now sit in dog houses
  74. Extended floor colliders on the right side in the backyard
  75. Extended the floor colliders in the kitchen (more up)
  76. Fixed issue when muffins couldn't be placed on surfaces
  77. Fixed Hairbrush rotation when on ground
  78. Adjusted Shower caps collider when being grabbed
  79. Fixed issue with toothbrushes in hand 
  80. Made so the emotion panel will stay more on screen if you long-press a character more than it needs to
  81. Adjusted the detection area of the spray bottle
  82. Fixed Toothbrush detection area glitch