Change Logs
Global/complex changes
- When the user taps on the screen instead of verifying one point we check by expanding a circle to a specific size. This way small objects are easier to grab.
- All objects (except the characters) now move to the middle of the finger on the horizontal axes.
- When objects are moved around they follow the finger with a delay to their dragged position, for a smoother drag
- Long press-on objects are still treated like a tap so kids can have easier time using objects
- Foods are consumed faster when hovered over the character's mouth
- Objects lift a certain amount above the user's finger so they can see their positioning
- Fixed issue when the hearts did not get saved per user
- Created Prefabs for characters
- Moved character's and pets' pivot points to the bottom center
- Detection of objects is moved to the object's position instead of the fingers.
- RenderUtilities.IsAInFront is not working correctly with the inherited sorting order
- Touch sometimes ignores finger when moved fast
- Created prefabs out of all the items to be able to have multiple people work on the scene
Local changes
- Modified the character menu category buttons to appear with an easin motion when appearing
- The character menu where the characters are held is modified to come to view with an easeout motion
- Camera movement has been changed depending on the user dragging speed the camera moves more or less
- Added lights and functionality in the rooms where they were removed because of the banner ad feature
- Replaced the blue image in the living room with the correct one
- Foods that are not cooked can still be eaten. They will be consumed instantly and a particle effect is launched
- Fixed candles in the living room
- Added 12 new characters added to the game
- Removed clothes that were coronavirus related.
- Mannequins in parents' room are modified so there is a baby and an adult one on each screen
- Scroll speed is adjusted for closets
- Removed the extra helicopter from the room
- Made the detergent in the bathroom rotate when over an active area
- Changed the scene when the user starts the first time the game
- The collider from the bathtub has been adjusted so multiple people can stay in it
- The soap bubble matching from the boy's room has been changed to be a better version
- Adjusted clothes on a faulty mannequin
- Fruits are generated in 15 seconds after it got destroyed
- Sorting order fixed on the shelves in the boy's room
- Just collared in the blender has been fixed
- Added animation to the logo of the game
- The fruit bowl is fixed so it can receive fruits
- Improved animation for the Daily gift screen
- Fixed positioning of Lipstick
- Fixed sorting order of character heads when sleeping
- Addressed rejection of the app
- Modified the daily gift so they give 50 instead of 5 hearts
- Moved the user menu to be on the right bottom side of the title screen
- Adjusted the reset button to be on the upmost right side of the screen and made it smaller
- Added particle effects to candles that were missing it
- Changed the floor colliders in the living room and kitchen so characters can be placed in places that seemed logical
- Modified so all the hearts that are collectible by the user are not hidden behind objects
- Fixed oven experience with cooking food
- Fixed the fish so they look like they are inside the tank
- Fixed bubble machine to handle all clothes
- Fixed the issue when the basketball goes behind the shelves
- Updated the graphics for the user selection menu button
- Fixed an error when placing a specific character on the bed
- Fixed issue when you could put detergent into the washing machine through the closed door
- Fixed issue where objects can be dropped behind the air vent from the kitchen
- Fixed the issue when you can not put the top of the mixer back on it
- Fixed issue when the watering can, couldn't be placed in one hand of the character
- Fixed the issue when uncooked food became cooked instantly when tried to be eaten
- Fixed issue when on unfocus PetFood script thrown error when in the socket
- Fixed sorting order on the toilet when the toilet lid is closed
- Fixed curtains that were in front of the lamp in the parents' bedroom
- Fixed wardrobe door showing behind the wall in parent's room
- Fixed object placed on the wardrobe top in parent's room
- Increased candle colliders
- Adjusted the soap's center
- Increased the scale of characters when they are held
- Adjusted top-shelf colliders in the second kids' room
- Added edge collider in front of the sink
- The guitar disappear on the shelf in the second kids' room
- Fixed Can not eat chicken. Putting it in front of the mouth and nothing happens
- Fixed the problem when you couldn't put the chicken in the oven
- Made so characters can drink from bowls
- Fixed sorting order issue that happened when characters were on the toilet
- Made it easier to place characters in bathtub
- The marine hat was fixed so it can be placed easier on the head of a character
- Moved the starting of the coffee machine trigger to the bottom of the image
- Fixed the issue where the fish in the tank do not move only after you taped them
- Placed edge collider on the washing machine
- Added a collider on top of the fish tank to drop things on
- Made so other things besides characters can be dropped on the slide
- Added edge colliders on beds to be able to place objects in front between and back of sleeping characters
- Added collider on top of the wardrobe in parents' room
- Fixed spatula, it couldn't be placed on surfaces
- Made the sink to be able to receive more than one object
- Made pouring liquids into cups
- Adjusted the amount that the objects lift when held by the user
- Made Juce color inside the mixer more visible
- Fixed problem with toilet paper not being able to be placed on surfaces
- The fixed sorting order of heart shape pillow
- Fixed issue with teddybear that was hard to place on kids' bed
- Made it easier for characters to be placed on a slide
- Cats can now sit in dog houses
- Extended floor colliders on the right side in the backyard
- Extended the floor colliders in the kitchen (more up)
- Fixed issue when muffins couldn't be placed on surfaces
- Fixed Hairbrush rotation when on ground
- Adjusted Shower caps collider when being grabbed
- Fixed issue with toothbrushes in hand
- Made so the emotion panel will stay more on screen if you long-press a character more than it needs to
- Adjusted the detection area of the spray bottle
- Fixed Toothbrush detection area glitch
- Fixed Bathrome not working on children
- Fixed missing bathrobe
- Fixed issue when not all makeups colors could be selected
- Fixed issue with some hearts appearing properly